However, not all in the Mass Effect community share Giftfish’s sentiments. This really should not even be in question.”Īs well as ThaneMOD, the mods that are now offline include ME2 and ME3 Recalibrated, Textures for ME2, and Better Cabin Music.
I’ve happily (and sometimes less happily) donated several thousands of hours of my time to this community since 2011.But this, for me, is just too much.”Ĭriticizing Nexusmods refusal to put blanket copyright protection on Mass Effect modders’ work, Giftfish says, “When a person spends dozens or hundreds or thousands of hours of their time creating something, their creative rights to their work should be respected - legally, ethically, and morally. I love creating something that brings me joy and then sharing that joy with others. Speaking of the emotional impact, the modder further shares, “I love Mass Effect and I love modding. On the blogpost, Giftfish explains, “Every Mass Effect mod author is left not only with uncertainty, but with fewer protections against infringement”.
Related: Mass Effect Fans Aren't Convinced The Mako Has Actually Been Fixed What concerns Giftfish however is that Nexusmods didn’t promise that her work would be protected from others - essentially, if someone completely remade one of her mods in Legendary Edition and released it publicly, Nexusmods may consider it original, and it would not require Giftfish’s permission. Instead, they have to be completely remade for the remastered versions.
The issue stems from original trilogy mods not being able to be ported to Legendary Edition automatically. On the blog for ThaneMOD updates, creator Giftfish announced an hiatus from the Mass Effect modding community, explaining that the mods were deleted over concerns that others would copy them in Legendary Edition without permission. The creator of a popular Mass Effect 3 mod which added much more content for Thane has taken all of her work offline.